Movement Latest Topicshttps://exile.majormittens.co.uk/forum/170-movement/Movement Latest TopicsenMoving artillery D-30https://exile.majormittens.co.uk/topic/27703-moving-artillery-d-30/ Good afternoon. Looking for an opportunity  movements by ground artillery in the D-30. Are there any solutions?

]]>
27703Tue, 19 Mar 2019 12:29:56 +0000
Surrenderhttps://exile.majormittens.co.uk/topic/27687-surrender/ Ive so far managed to do this & i have two files with with a surrender and UN surrender which work. iv tested it in the editor but i have having issues getting it into the server.  Maybe instead of adding it to the scroll wheel we add a custom button instead 

PLZ be warned i am big noob. im learning 

class playeractions
    {
        targetType = 2;
        target = "Exile_Unit_Player";

        class Actions 
        {
            class surrender: ExileAbstractAction
            {
                title = "Surrender";
                condition = "true";
                action = "_this call surrender\fn_surrender";
            };
            
            class stopsurrender: ExileAbstractAction
            {
                title = "Stop Surrender";
                condition = "true";
                action = "_this call surrender\fn_stopSurrender";
            };
        };
    };

 

======================================================================

fn_surrender

params ["_player"];

_player playMove "AmovPercMstpSsurWnonDnon";
_player setCaptive true;

 

====================================================================

fn_stopSurrender

params ["_player"];

_player switchMove "AmovPercMstpSsurWnonDnon_AmovPercMstpSnonWnonDnon";
_player setCaptive false;

]]>
27687Tue, 12 Mar 2019 13:51:30 +0000
Disable autorunhttps://exile.majormittens.co.uk/topic/13324-disable-autorun/ Any idea how to disable "autorun" when you press 0 button without touching @exile folder. Because it's buggy, im using fatigue and stamina, and with autorun: 

1. You can run unlimited time

2. You can go up on hill and down from hill without  penalty (speed is same, like you are runnig on flat ground)

]]>
13324Wed, 06 Apr 2016 12:29:10 +0000
Arma 2 Running Animations?https://exile.majormittens.co.uk/topic/26564-arma-2-running-animations/ Hi,

I'd like to swap animations on my server to look like the running animation (only the running and jogging) from arma 2.

After looking all over for anything to do with swapping animations i couldn't find anything! i was recently playing on a server where the running animation was from arma 2 to better simulate the good old days of Arma 2 DayZ mod, which is what i'm trying to do on my server.

any information or support would be greatly appreciated,

Cheers

Rob

]]>
26564Fri, 08 Jun 2018 13:38:25 +0000
Change Slow Walking (50% health)https://exile.majormittens.co.uk/topic/26567-change-slow-walking-50-health/ Hello :)

I want to change when you are <50% health you start walking slow. I prefer something like 25. Which file shoud I look into to change that?

Thanks for responding :)
GolovaRaoul

]]>
26567Sat, 09 Jun 2018 02:32:54 +0000
Enhanced Movement Problem with Admin and not Adminhttps://exile.majormittens.co.uk/topic/24857-enhanced-movement-problem-with-admin-and-not-admin/ Hello, i try running the Enhanced Movement on my Server, but i think is does not work. The Jump Function is really shit, he stuck in the ground, the normal jump function does not work completely and yeah, i have no any idea why is this happing. So someone have the same Problem and can write me a fix for that? A little Video :)

The Mods: Exile, ChernarusRedux, Cup Terrains Core, CBA, DS Houses and Enhanced Movement and the Servermods: Exileserver and extDB3

 

]]>
24857Fri, 10 Nov 2017 14:51:36 +0000
Disable enhanced movement near territory flaghttps://exile.majormittens.co.uk/topic/25549-disable-enhanced-movement-near-territory-flag/ Is there a script for infiSTAR or anything that could disable the use of enhanced movement within a certain radius of a territory flag?

]]>
25549Fri, 26 Jan 2018 18:57:19 +0000
CUSTOM CONTROLShttps://exile.majormittens.co.uk/topic/24095-custom-controls/ Do someone have the list of the menu, CUSTOM CONTROL?

I know the n.1 is to block and unblock vehicles and bases, but how about the others? 

Tnks

20170815085112_1.jpg

]]>
24095Tue, 15 Aug 2017 04:47:10 +0000
Tweak low health movement penalty speed?https://exile.majormittens.co.uk/topic/10355-tweak-low-health-movement-penalty-speed/ Hey anyone know how I can tweak the low health movement (less than 50% health) penalty to be a bit faster?

]]>
10355Sun, 17 Jan 2016 10:09:01 +0000
Moneyhttps://exile.majormittens.co.uk/topic/22551-money/ How to increase the maximum amount of money in a bank and safe deposit box]]>22551Tue, 25 Apr 2017 21:34:55 +0000Fixing Skydivinghttps://exile.majormittens.co.uk/topic/24036-fixing-skydiving/ Does anyone know if the inability to actually skydive/fly before opening your chute is an ArmA bug or is it an Exile bug?  The HALO spawning would be a great singular way to handle respawning/reinforcements for an entire map rather than specific and limited 'bambi' cities however not being able to purposely fly and move yourself laterally across the ground (rather than just spinning in place) really limits the effectiveness of a halo spawn.  I'd like to see if we couldn't fix this, any insights?

Thanks!

]]>
24036Wed, 09 Aug 2017 20:53:51 +0000
Add rope requirement to Advanced Urban Rappellinghttps://exile.majormittens.co.uk/topic/21520-add-rope-requirement-to-advanced-urban-rappelling/ I'm using Advanced Urban Repelling: http://www.armaholic.com/page.php?id=31357

Does anyone know of a way to require a player to have a rope in order to use this?

]]>
21520Fri, 24 Feb 2017 20:42:46 +0000
Drag body scripthttps://exile.majormittens.co.uk/topic/14877-drag-body-script/ Does anyone know what I'd have to do to get this script to work in Exile?

http://www.armaholic.com/page.php?id=26578

]]>
14877Wed, 08 Jun 2016 17:32:28 +0000
Enhanced movement helphttps://exile.majormittens.co.uk/topic/5500-enhanced-movement-help/So I managed to use steam's arma 3 tool to sign the enhanced movement system for multiplayer, I can start the server and get in. The problem is that after I use the enhanced jumping/vaulting/climbing for X amount of time it just stops working altogether. Any ideas on how to maybe fix this?

]]>
5500Mon, 05 Oct 2015 05:29:39 +0000
Sling loading and desync/laghttps://exile.majormittens.co.uk/topic/23031-sling-loading-and-desynclag/ I'm having problems: when someone has attached vehicle to chopper using sling load feature, after while, because of some desync, the rope breaks and vehicle is dettached.
Is there any way to fix it? What settings are directly related to sync of carried vehicles? Is there maybe some script which will prevent it, or will change behavior so its 'attached', instead of using ropes?

]]>
23031Wed, 24 May 2017 11:24:32 +0000
Igiload Issue with vehicles in trader safezonehttps://exile.majormittens.co.uk/topic/22490-igiload-issue-with-vehicles-in-trader-safezone/ Got a problem with Igiload causing vehicles to move really really slow within the trader safezone. anyone had this issue in the past and found a solution ?

 

Thanks in Advanced

 

 

EDIT*

Sovled - it was,  sblock_safeZone_ramming ="true"; within the EXILE_AHAT_CONFIG in Infistar, changed it to false, and now its fixed.

]]>
22490Wed, 19 Apr 2017 21:07:29 +0000
Death when crashing / running up hillshttps://exile.majormittens.co.uk/topic/20382-death-when-crashing-running-up-hills/ So, with the default settings, people have just been getting slaughtered by bushes when driving vehicles.. Does anyone know how to reduce player damage taken when driving a vehicle??

I googled a bit, found something like this:

this addeventhandler ["handledamage",{ player setdamage ((damage player) /1.015)}];

but I know it needs to only work if player is in vehicle.

Don't know the correct formatting but maybe something like:

 

while {true} do
{
	if(alive player and IN_VEHICLE) then 
	{
		if(damage player < 0.7) then
		{
			player setDamage ((damage player) - 0.02);
hint format ["Debug: Health: %1",damage player];
			sleep 5;
		};
	};
};

Or another way would be to call

EpeContactStart

https://community.bistudio.com/wiki/Arma_3:_Event_Handlers#EpeContact

]]>
20382Fri, 30 Dec 2016 07:07:48 +0000
use the axe to meeehttps://exile.majormittens.co.uk/topic/20096-use-the-axe-to-meee/ Hello

is there a way to use the axe or other tool, like shovel to kill players and zombie's with it?

]]>
20096Tue, 13 Dec 2016 22:01:25 +0000
Flight Stick Won't Workhttps://exile.majormittens.co.uk/topic/19719-flight-stick-wont-work/ I just bought a flight stick for Arma and works fine and on unmodded servers but when I join my friend's server it doesn't want to work. His is an Exile server. Was wondering if you guys know where we can find a script or addon for that so we can use flight sticks in game.

]]>
19719Sat, 26 Nov 2016 16:30:05 +0000
NVG's "Not for New Players!"https://exile.majormittens.co.uk/topic/17753-nvgs-not-for-new-players/ I don't know if I stand alone here?....but must new players like myself really be denied the option of buying some NVG's?

Im currently forced into logging off when darkness falls like a dark cloak across the land, because I cannot continue to operate in an environment where everything is as black as a witches tit.

just a thought. :)

]]>
17753Thu, 25 Aug 2016 21:23:52 +0000
request hotfix 0.9.61 the crouch randomhttps://exile.majormittens.co.uk/topic/15769-request-hotfix-0961-the-crouch-random/ hi developers i need your help !

I downloaded the old version 0.9.61 because for the moment I prefer that version  and I have this problem from random crouch and i would like the hotfix to repair that .

Is it possible to have that hotfix ?

thank you for your understanding

]]>
15769Sat, 02 Jul 2016 11:46:00 +0000
Pickup Objects and attatch them to somethinghttps://exile.majormittens.co.uk/topic/15354-pickup-objects-and-attatch-them-to-something/ heeey guys ^^ im new to this forum and first of i ahve a question :D.

 

soo i write it in german because its better for me to explain it in german because i am from germany. 

 

aaalso folgendes :D ich will versuchen ein script zu amchen welches jedes object was man anguckt ( mit coursertarget ) eine add action funktion hinzuzufügen (natürlich später mit auswählbaaren objecte das mein z.b. keine häuser nehmen kann xD). jetzt ist das problem .... ich weiß nicht wie ich das so machen kann das ich ein add action funktion hinzufüge auf ein objekt was man anguckt da halt "if nur einmal ausgeführt wird und "while" wenn mans unendlich macht es nicht mehr möglich ist es in einem script zu packen (wo nicht das problem liegt). jetzt ist die sache das ich (falls wer FRANKIEonPCin1080p kennt)das so machen will das man ein item auswählt und man das einfach ins auto legen kann ( oder sein auto dekorieren kann mit edlichen pflanzen ).ich würde mich freuen wenn ich das heute noch hinbekommen würde :D.

 

and sorry for the english guys :| my english isnt THAT good that i can explain it in english because i would need 20 minutes to explain it. i hope you can help me :D . YOU guys are my only hope :D.

]]>
15354Wed, 22 Jun 2016 18:58:30 +0000
Help with movement in high Radiation zonehttps://exile.majormittens.co.uk/topic/14802-help-with-movement-in-high-radiation-zone/ Hello.

How to reduce blurring in high radiation radius?Becouse move in this blur is really hard if you use zombies...

 

Thank you for tips.

]]>
14802Mon, 06 Jun 2016 17:02:41 +0000
Enhanced movement - Server instal Helphttps://exile.majormittens.co.uk/topic/12029-enhanced-movement-server-instal-help/ does anyone know how to install this serverside? i have a private server and would like to test it.

i have tried searching it but all the information is for clientside only.

]]>
12029Fri, 04 Mar 2016 13:41:52 +0000
Disable shift+LMB on maphttps://exile.majormittens.co.uk/topic/13506-disable-shiftlmb-on-map/ any idea how to disable shift+LMB on map (showing range to target).

I know that it's disabled in exilehardcore mode, but how to just disable only shift+LMB on map in normal mode?

Thx a lot.

]]>
13506Wed, 13 Apr 2016 16:34:07 +0000